This module removes material information from input geometry data. You can use this module when you want to modify the color or material of a scene that is generated by other modules. This module can be used to precondition other material modules such as 'Plastic'.
Port: Input
Type: Geometry
Input scene containing material information.
Port: Output
Type: Geometry
Bleached geometry.
If the original scene holds information using the vertex property, the material is not removed.